 |
Generation X™ text editor allows you to programme while the game is paused, no need to go back to the start again. Files are loaded once only unless you reset the programme to the start. Your code will be converted to machine code before running. Most C++ like Microsoft visual C++ will reset everything before running the programme Generation X can do the same or carry on where you left off. View the editor |
 |
Generation X™ 2012 now has its own built in 3D web browser, transforming the internet into something more interesting.
HTML instruction set now included. Turns HTML script into machine code. Mix HTML with Generation X source code. Upload your files the same way as any other web site, no need to extract files. Build a powerful custom web site that everyone will want to visit. Games download like a webpage!
|
 |
Learn to fly a radio control airplane, requires USB joystick and Generation 3D Games studio 10/12/08
The source code is included for people that want to learn professional games programming.
By Generation X 10/12/2007 Get the source code
|
 |
Learn to program your own flight simulator game or build a full scale flight simulator in your back garden. Includes working 3D avionics graphics, sound and a Generation X title music to get you started. Get the source code |
 |
Build real 3D arcade or gambling machines, use the K8055 USB Card to accept coins. Generation X was use for building this 3D arcade coin pusher. I guess this coin pusher arcade machine is good for ships. This code will show you step by step on how its was done. 15/9/2009 Get the source code |
 |
Pixel shaders and vertex shaders 2.0. Pixel shaders control the color and alpha blending operations and the texture addressing operations.
A programmable vertex shader is made up of a set of instructions that operate on vertex data. Registers transfer data in and out of the arithmetic logic unit (ALU). Additional control can be applied to modify the instruction, the results, or what data gets written out.
|
 |
Support for USB Experiment Interface Board K8055. The K8055 interface board has 5 digital input channels and 8 digital output channels. In addition, there
are two analogue inputs, two analogue voltage outputs and two PWM (Pulse Width Modulation)
outputs with 8 bit resolution. The number of inputs/outputs can be further expanded by connecting
more (up to a maximum of four) cards to the PC's USB connectors. Each card is given its own
identification number by means of two jumpers, SK5 and SK6. Can be used with coin acceptors, coin hoppers.
|
 |
Generation X 3D games studio has a built in assembly language compiler for optimizing your games source code. Generation X Assembler |
 |
Fireworks Particles added to the particle effects engine. Includes rain drops particles , snow particles, smoke particles, vapor particles, fire particles, bomb particles, trail particles, ring particles, gas particles, gas cloud particles, spark particles, blood particles and the amazing blast particle effect. New Build your own custom particles effects. |
 |
Roulette |
 |
3D Computer games programming for modern gaming. Generation X has many FX such as water & rain, built in to the core game engine. Force Feedback 3D joystick effects can be used for that added game play fill. Generation X 3D Games Studio Source Code Download |
 |
Built in ground detail maps so you can walk over and under bridges, walk around buildings.
Generation X has fast and smooth ground collisions detection which scans a 3D objects such as a ground map then builds a height data.
Program flight simulators, tank battles and war games and more.
Generation X 3D Games Studio source code Download
|
 |
2D Computer games programming for your classic retro games. Built in 32bit rotations, Z sorting and animation for sprites. Programming 2D games such as Pacman or even Star Wars is no problem for Generation X game engine. Download this source code |
 |
24th, Dec,08 Learn how program your own virtual midi piano keyboard, with moving keys, include drum pad. Midi keyboard required Get the source code
Read back midi input messages for making you own instruments. |
 |
3Ds Max Biped animating in Generation X 3D Game Studio 2007 without skins. Top games such as xBox 360 use this type of animation, known as skinning. A Skin is wrap around a skeleton the bones are animated but not shown and the skin is attached and moved. |